Pixel Portraits

Semester: M.2.2

Project: Final Master Project

I combined everything I learned during my Industrial Design studies in my Final Master Project. Like my Preparation Project, I used the Reflective Transformative Design method [11] to create a low-threshold, place-based crafting intervention. This physical-digital hybrid invited community members to create self-portraits using Ministeck pieces, which were then digitized and displayed both on-site and on the community’s online platform.

Left: visitors of the METAMORPH exhibition interacting with the prototype. Middle: all the self-representations created during the Final Master Project. Right: the prototype showcased at Demo Day.

Explaining the design choices made through a participation journey. With moments of agency, competence, and connection, based on the Self-Determination theory and principles of Embodied Making [15][27].

Program flowchart illustrating the system architecture behind the final design.

The top three photos illustrate the evolution of the light-box design. The bottom three images show how the software progressively improved in detecting and rendering the coloured squares in the Ministeck portraits.

My development

Regarding U&S, I conducted research into sense of belonging and community participation and learned how to design for conditions that support these. I applied knowledge from C&A by testing and designing various accessible crafting materials. I also reached out to different community-building initiatives in Eindhoven and showcased my prototype at the METAMORPH exhibition, which further contributed to my development in B&E. I also submitted my design to the Dutch Design Week 2025 and the Social Design Talent Awards. For T&R and MD&C, I conceptualized the intervention early in the semester, which gave me enough time to build a high-fidelity prototype. It was my first time working with a Raspberry Pi, but I was confident I could figure it out, just like I did during the course Innovation Through Art & Design. The program also used a Camera Module V3 and the scikit-image library to detect and draw colored squares over the Ministeck pieces. The images were then automatically uploaded to a WordPress website using the REST API. Lastly, I learned about digital placemaking interventions. These interventions let people feel more connected to their public space, by letting them collectively shape it using a combination of physical and digital tools [23]. This discovery is highly relevant for my vision as a social designer who aims to foster belonging and empathy through accessible participatory design.

Slide slider to the right to see my skill level at the end of my Final Master Project.